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Gta v back to the future mod
Gta v back to the future mod












And yes, the car horn can play “Dixie” when the General Lee jumps a cop car.

gta v back to the future mod

The list comes with a warning that it took months of tweaks to get it right, and that backing up everything first is a must, so caveat downloader.Īs a bonus, we also found Seedy’s previous mod, which places the General Lee from The Dukes of Hazzard in GTA IV. The video is set to Erock‘s “Back to the Future Meets Metal”, and Seedy offers a full list of the mods used in the video’s YouTube description. Ĭheck out the Back to the Future GTA IV mod below.

gta v back to the future mod

Because it uses CLEO, you do not need to start a new game, and as such, updates will be much more frequent. Unlike the VC mod, this will NOT be a total conversion, but will serve more as an addon. We are proud to announce the release of BTTF:SA. Sure, other DeLorean mods existed long before this one, but seedy’s extra dose of functionality and polish - particularly with the spot-on fire trails and inventive randomization of street traffic and time-of-day after hitting that 88mph sweet spot - definitely presents an exciting future for Grand Theft Auto 4 and 5’s skilled mod community. By the Back to the Future Hill Valley Team. The mod mixes a custom cocktail (“There is no single download link,” seedy states) of heavily altered files, sounds, and tweaks cobbled together to form the onslaught of awesome in the video below. It’s a surprisingly-fitting mod for Grand Theft Auto, as the time travel allows you to constantly troll the police. The final result is a re-creation of the time-traveling DeLorian from Back to the Future, complete with real time travel (within the same day), fire trails, and a Marty McFly skin for your driver. In 2014 modders' work would be boosted on Newswire… (1/5) Theft Auto 4 mods have been really pushing it to the limit lately, but this newest mod can only be described as, “ Heavy.” YouTuber SeedyROM34 posted a video on Reddit of an amazing version of GTA IV built from several mods. I think I'm just about done with GTA modding now. How long before this slippery slope kills all modding? Then just replace the dlclist.xml in open IV with the modified one, exit edit mod, close open IV and the cars will spawn in game.

Taking down re3 and GTA V map mods was not enough, now map mods for **GTA San Andreas** are being taken down. You have to go to GTA V/update/update.rpf/common/data using Open IV, click edit mode, find and extract the dlclist.xml and add this line using notepad: dlcpacks:\delorean\ and click save.

The new agreement also limited modders from creating new single-player content, including maps, vehicles and missions. Take-Two allegedly changed the agreement in 2019 without alerting players.

gta v back to the future mod

The post details how Take-Two supposedly went back on this agreement, changing the rules around mods to include no new content. A full list of the affected mods can be found here.Īccording to a post on GTA Forums, Take-Two Interactive agreed to let players mod GTA games as long as they did not port old content into new games or mod online content. Take-Two also took down PC ports of the PSP titles Vice City Stories and Liberty City Stories. Other mods affected by the takedown include GTA: Underground, which combined several maps from the series and other games into one place.














Gta v back to the future mod